Hey all, just wanted to share a little game experiment. It's a rooms & keys kind of adventure with a lot of random deaths. It plays a Veo3-generated video in response to clicks, with Gemini used for coding.
Prompting the videos was fun, but trying to vibe code everything was not. In the future I'll go back to using LLMs more sparingly for isolated functions, or at least try not to have it create anything that requires seeing the output to debug.
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